Dev Test 10-10-23 Changes
Gout » Devlog
Additions
Guns
- MP5 (Fully automatic, 800 RPM, 20 damage per shot, 30 round mag)
- USP (Single shot primary fire (400 RPM, 25 damage per shot), Fully automatic secondary fire (1200 RPM, 12 damage per shot), 15 round mag)
- Recoil. (Currently very random and not tied to the gun but this will change)
Other
- Walking. (Limits movement speed to 50% of the default max speed) (Shift)
- Health.
- Training dummies. (Really just untextured pills for testing the guns, BUT they fall over!)
Changes
- Crouching in mid-air no longer limits movement speed. (This can be achieved by walking)
- Changed the mouse binding for Interact from Right Mouse to Middle Mouse.
- Radio can be disabled by shooting it. (But why would you want to do that?)
- Area Triggers now have a mesh to show their bounds in editor.
- Added current weapon information to the debug info.
Fixes
- Fixed the viewmodel intersecting with the environment by moving it to a separate render layer.
- Fixed the viewmodel being useless by adding guns.
Files
gout-devtest101023.zip 41 MB
Oct 11, 2023
Get Gout
Gout
Status | In development |
Author | gatecode |
Genre | Shooter |
Languages | English |
More posts
- Dev Test 9-10-23 ChangesOct 10, 2023
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